industry digital transformation and digital strategies. Five
Transcript
industry digital transformation and digital strategies. Five
PRE GL BA EW L’ Digital Revolution O SA IM I L V Industry digital transformation and digital strategies. Five lessons to harvest the benefits of digital technology diffusion O By Gianvito Lanzolla ver the previous several decades, we have observed a symbiotic relationship between technologies and industries. In the past, for instance, music companies, publishers, and camera producers operated through “specialized” technologies. Publishers were associated with paper and printing technologies; music companies with vinyl disc or magnetic tape technologies; camera producers with chemistry and physics. In the past, telephones were used to make (telephone) calls, portable stereos were used to play cassettes and one could not use a radio to show pictures or make a telephone call. The pervasive diffusion of digital technologies has made it possible to overcome several of these symbiotic relationships between technologies and industries. For instance, it is now possible to convert different kinds of content - a radio programme, a book, a magazine, a song, a phone call - into digital data. Digital technologies have replaced several of the traditional “specialized” technologies and, in digital terms, there is now no difference between the “product” provided by a telecommunication company – for example a voice call – and the “product” of a music company – for example a song. They both are a series of digital 0s and 1s. As a result of this, for instance, several digital “products” can now be bundled, or converged, and this trend is often referred to as “digital convergence” – i.e. the convergence of hardware, software, audio, video and data “products” into a single interface and device. Telecommunication network operators, media companies, consumer electronics firms, and Information Technology (IT) developers are all competing to position themselves at the centre of the converging digital world. L’impresa n°4/2011 67 PAPER MANAGERIALE N.1/2011 Some executives believes that they can even expand into other, once disconnected, industries using the Trojan Horse of digital technology and that product/service digital convergence also implies the creation of “converged” companies that integrate, endto-end, the whole value chain – for example content production and telecommunication services. There have been a number of examples of such attempts but the performance of these inter-industry converged firms has been very mixed. In this article, we build on field research in the telecommunication, IT, consumer electronics and media industries to shed more light on the scope of successful inter-industry company convergence and on the strategies to harvest the benefits of the converged digital world. Below we elaborate on these points. 1. End-to-end, inter-industry convergence is likely not to be successful. Our research shows that the required capabilities for content production (such as artist management, creativity, idea scouting, content marketing), for telecommunication network management (coverage, quality, network reliability, customer service), or for information technology and consumer electronics development (R&D, technology testing, manufacturing, industrial design) are inherently different and “divergent”, despite the increasingly common digital underlying technological structure. In the media industry, for instance, digital technologies affect the content’s technological structure and the modalities through which it can be produced, distributed and enjoyed but not the raw content itself. It follows that it would be difficult, for instance, for a software engineer to produce this raw content – for example news or entertainment. What our study indicates is Figure 1 – Capability Spaces and the Boundaries to Strategic Convergence Content Capability Space Technology Capability Space Content Producers Traditional content distributor Analogue device manufacturer e.g. Music, TV. Movies, News, Sport, Maps, etc. e.g. Blockbuster, Borders e.g. Sony Providers of access to digital content e.g. Google, Apple, You Tube, Amazon Digital device manufacturers e.g. Apple, Sony, Nokia Telecom (digital) network operators e.g. Vodafone, Sky, BT Digital services - e.g. rights management, payements, advertising, etc. Digital Technology Developers e.g. Ericsson, Microsoft, Nokia, Siemens, IBM 68 L’impresa n°4/2011 Other Capability Spaces e.g. Banking, Advertising, Law that there are differences in the required capabilities across legacy industries that are so hard to overcome that de facto erect barrier to sustainable end-to-end, inter-industry, convergence. The disposal of Endemol (a content production company) by Telefónica (a telecommunication company) or the divestiture of AOL (Internet services) by the Time Warner Group (media) provide further anecdotal evidence on the predictive power of our model. 2. Build strategic predominance in your capability space by focusing on your core strengths and by building trust. Our research allows us to identify two capabilities spaces – the content capability space and the technology capability space – which can help predict the scope, and the barriers, for telecommunication, consumer electronics, media and information technology companies’ successful convergence. Figure 1 shows the boundary of the capability space and a new taxonomy to classify telecommunication, consumer electronics, media and information technology companies in the digital world. The most significant implication of our results is that the limits posit by the capability spaces makes it crucial for firms to build predominance within their own capability spaces if they want to profit the most from the opportunities related to digital convergence. Our research shows that two strategic avenues are available to build predominance: focus on core strengths and building trust. For instance, within the content space, fictional media companies face the challenge of protecting their content from the threat of commoditization while nonfictional companies also suffer from people stealing or plagiarizing content, and then distributing this content for free – consider for instance how easy it is to immediately distribute news via Twitter or Facebook. While the growth of user-generated content is important, trustworthy services that require content accuracy and timeliness, and ultimately consumers’ trust will always be able to be sold at a premium. Our research shows that in the digital world consumers’ trust will be more difficult to gain than in the traditional analogue world. Yet, once won, it will be far more rewarding in terms of value and revenue-creating opportunities. For instance, as trusted financial news providers, the Wall Street Journal and Financial Times run successful online subscription services despite the abundant supply of free financial news. The key for digital device manufacturers through their control of network-service layer interfaces in the absence of open standards in the case of the former, and by subsidizing devices as part of customer contracts for the latter. Reflecting on their core business, telecommunications companies have also realized that they could use customer data and real time location information about their travel movements to add value to raw information (produced in the content capability space) to make them contextually relevant – see for instance the services of the Android platform. Digital device manufacturers have the advantage of producing items that are visible to customers, and they are trying to leverage this visibility to build trust and gain competitive advantage. Furthermore, device convergence opens other opportunities for differentiation for these companies. For instance, by the end of 2008 there were already more music-enabled Nokia and Sony-Ericsson phones than iPods, and more Nokia camera-phones than digital cameras from any other manufacturer. Not to be squeezed between branded content and large digital network operator, device manufacturer face the traditional trade offs of positioning between premium devices and/or mass market. Trying to do both, Nokia lost its edge in the high-end (smart phone) mobile device industry. Seeking to develop premium devices companies in this space have several traditional strategic options – for example brand and design – and more innovative ones to offer a superior customer experience – for example Apple’s integration across music player device manufacturing and music distribution with iPod and iTunes. On the other end of the spectrum, for mass market producers, once again PAPER MANAGERIALE N.1/2011 companies in the content space is then to reflect on their core business and re-focus on what they are good at – for example good journalism, good talent scouting, good scripts – while constantly strengthening the value of their brand. It is then not surprising that Rupert Murdoch has set brand management as the key strategic objective for the Wall Street Journal, which he acquired few years ago. Given their strong legacy capabilities, media companies have limited room to expand outside the content capability space into the technology capability space. Among these limited options, media companies may become the providers of access to their own content – for example RAI with its Rai.it portal, and the organization’s dedicated websites for different entertainment and current affairs programs. Within the technology space, companies are trying to take control of the distribution channels by becoming the trusted (for customer) digital interaction gateway. Digital interaction gateways can take various forms, such as a communication network, a digital device, or an Internet portal. Different players, coming from consumer electronics, information technology and telecommunication services can all compete to achieve this goal. Internet companies, for instance, are trying to establish their portals as the trustworthy gateway to content (and services). Google, building on its expertise to combine and organize thirdparties information is paying increasing attention to providing more services – maps, emails, videos – and to branding. The objective for these companies is to create “stickiness” in a world where it is otherwise very easy to switch. Telecommunications network operators have tried in the past to position the mobile device as an essential lifestyle tool, and to participate fully in all aspects of the value chain – from developing content to consumer marketing. Yet, results have been very disappointing– see for instance Vodafone Live! As our research predicts, converging the capabilities required to successfully compete in both content and technology spaces has proved very difficult. Telecommunication companies ultimately sit on a commodity – for example data transfer services - where the core technological business is increasingly difficult to use as a differentiator. In some case, these companies have tried to gain power over content providers and Table 1 – Digital technology diffusion and Resources and Capabilities Media Consumer electronics Telecoms Information Technology Quality content Brand management People and talent management Delivery capability Service capabilities Customer service Technology/R&D/Innovation Customer experience Alliances and partnerships management Content space Technology space L’impresa n°4/2011 69 PAPER MANAGERIALE N.1/2011 Prof Gianvito Lanzolla is part of the Faculty of Management of Cass Business School, London, UK. He specializes in business and corporate strategy in high velocity industries and teaches Mba courses in strategy and innovation. His research has been published in leading outlets including Harvard Business Review, Academy of Management Review and Journal of Management. www.cass.city.ac.uk 70 L’impresa n°4/2011 scale and efficiency will be the key in the quest for profitability. For example in the market for entry-level mobile handsets for developing markets such as India and China, vendors such as China’s ZTE have been able to gain significant market share through cost efficiency and high-volume production. In Table 1 we provide our elaboration of the capabilities that our study shows as key to seize the opportunities of the increasingly converging digital world. Across capability spaces, it is an old battle reloaded the one that will be unfolding: content versus distribution. The digital world provides a different context to this old battle but the fundamental logic for superior profitability remain unchanged: content producers must try to produce appealing content that people want while distributors must try to attract people towards their distribution channels. 4. Deliver the hardware, software and services underpinning the digital revolution. For information technology company there is also the opportunity to provide the digital world with the tools to build it. With its Android’s project, for example, Google is aiming to supply a complete development environment to give software developers the tools to create new Internet applications. Yahoo! is doing the same to provide users with the Yahoo! experience, even when people are not yet on the websites. Some digital technology developers, such as Cisco, Motorola, and Microsoft, are also trying to take control of these development tools. Again, Microsoft’s interest in acquiring Yahoo! is signal here, while other companies, such as IBM, HP, and Ericsson, are developing sophisticated system-integration capabilities. 3. Break into new digital value chains. While full convergence between content and technology spaces is not a feasible output, our study shows that there are areas in which the diffusion of digital technologies open up significant new opportunities is in the creation of new value chains to provide the backbone “services” for the digital world (Figure 1). Traditional “analogue” services are bound to become digital, and the business opportunities for developing new value chains here are virtually endless. Among these opportunities, three are preeminent: provide digital services to enable online advertising; provide digital services for rights management; and provide digital services for financial services. The amount of advertising on digital channels is projected to increase dramatically, and the Financial Times estimates that the global online advertising market reached $64 billion in 2010. The digitization of content has made it more difficult to protect intellectual property, and new digital rights management systems (DRM) infrastructures are required to support firms in this key value appropriation activity. DRM systems will strongly influence the future business model of content producers. Booming digital markets, are triggering the need to have an infrastructure for online payments, and the spread of digital communication networks are enabling firms from outside the banking sector to offer financial services. Online transaction systems such as PayPal are now well established and compete with previously dominant payment systems such as those offered by Visa and MasterCard. 5. Build capabilities to manage alliances and partnerships across capability spaces. By breaking into these new emerging value chains and setting their own standards companies can de facto become rent appropriators. However, what our research shows is that in order to be more likely to seize these opportunities companies should try to become the orchestrator and integrators of different capabilities from different capability spaces, rather than trying to do everything solo. It follows that, one of the most valuable capabilities that companies should build is partnership and alliances management – see also Table 1. The digital revolution is over. Long live the digital revolution! The past five years has witnessed a period when the diffusion of digital technologies created significant uncertainty about the pervasiveness of the digital revolution. But that stage is over and the strategic options available to established firms and new entrants are now much clearer. The digital revolution will be pervasive, but it is now time to focus less on possible future scenarios and turn to the exploitation of the myriad business possibilities already emerging from it. The ability to implement and achieve change will become increasingly important, and it will be those firms that can reach the future first that will be the most successful. The digital revolution is over. Long live the digital revolution! Traduzione italiana su www.limpresaonline.net